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Gregory, Susanne
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Given Name
Susanne
Susanne
Surname
Gregory
UNE Researcher ID
une-id:sgregor4
Email
sgregor4@une.edu.au
Preferred Given Name
Sue
School/Department
School of Education
3 results
Now showing 1 - 3 of 3
- PublicationVirtualPREX: Providing Virtual Professional Experience for Pre-Service Teachers(Nova Science Publishers, Inc, 2015)
; ; ;Dalgarno, Barney ;Reiners, TorstenProfessional experience (or practicum) is problematic within teacher education courses because preparation for, and the quality of, placements can be inconsistent. Preservice teachers can commence their first placement without some of the requisite skills and off-campus pre-service teachers do not always have opportunities to practise any ski lls at all pre-placement. VirtualPREX is an innovative approach to professional experience preparation, providing opportunities for practice in a virtual world such as Second Life . In this chapter the authors outline the rationale for this innovation and then report on the data from the pilot trials of the VirtualPREX role plays where pre-service teachers role-played the teacher and students in a Second Life virtual classroom. The chapter concludes with a discussion of the next steps in the project. - PublicationVirtualPREX: Developing Teaching Skills in 'Second Life'(Inter-Disciplinary Press, 2014)
; ; ;Reiners, Torsten; Dalgarno, BarneyVirtual worlds are accepted as alternative learning environments and have been incorporated into the repertoire of higher education teaching and learning strategies for more than a decade. Numerous reports exist regarding the efficacy of this form of learning for both student engagement and enhanced student outcomes. The immersive affordances of these worlds are also being used to enhance another aspect of many higher education courses; work integrated learning. This form of learning, also referred to as practicum, placement, practice teaching and professional experience, is a core component of teacher education courses. Research has highlighted quality preparation for practice teaching (or lack thereof) as problematic, necessitating new approaches to teacher preparation. The active experiential learning affordances of virtual world technologies have led to the development of 3D virtual classrooms and a playground designed to be effective spaces for developing a range of critical teaching skills. Pre-service teachers have opportunities, through interaction in and with the virtual environment, to practise skills and apply concepts in a realistic setting that is risk free. In this chapter, the authors discuss the problems of preparation for practice teaching and the ways in which the virtual world of 'Second Life' is being utilised as a site for enhanced teacher preparation - PublicationBranching Out through VirtualPREX: Enhancing Teaching in Second Life(Inter-Disciplinary Press, 2012)
; ; ;Dalgarno, Barney ;Reiners, TorstenVirtual worlds have been incorporated into the repertoire of higher education teaching and learning for over a decade with numerous reports on the efficacy of this form of learning for both student engagement and enhanced student outcomes. The affordances of these worlds are being used to enhance another aspect of many higher education courses; work integrated learning. In teacher education courses, practice teaching is a core component. However, research has highlighted quality preparation for practice teaching as problematic. This is a particular challenge for distance education students necessitating new approaches to teacher preparation. Virtual world technologies have provided the authors with a capacity to develop 3D virtual classroom and playground environments. These are currently being tested as effective spaces for developing a range of critical teaching skills prior to pre-service teachers entering a physical classroom. These students have opportunities, through interaction in and with the virtual environment, to practise skills and apply concepts in a risk-free realistic setting. In this chapter, the authors discuss the problems of preparation for practice teaching and the ways in which the virtual world of Second Life is currently being tested as a site for enhanced teacher preparation. The results of the first trials are described and the future of the project explored.