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Title
Designing and recording machinima to illustrate professional practice scenarios
Fields of Research (FoR) 2008:
Author(s)
Publication Date
2012
Socio-Economic Objective (SEO) 2008
Abstract
Immersive virtual worlds, such as 'Second Life', have attracted widespread interest in recent years as platforms for online role-plays of professional practice scenarios. An alternative application of virtual worlds is the video recording of in-world role-play activities, "machinima", for later use as stimuli for class discussions or individual reflective activities. The scripting and recording of machinima to illustrate particular practice scenarios is seen as an alternative to recording video in authentic practice contexts, potentially addressing some of the inherent ethical and logistic issues. This paper describes the process used to design, record and produce machinima illustrating a series of classic classroom teaching practice scenarios as part of the Office for Learning and Teaching VirtualPREX project.
Publication Type
Conference Publication
Source of Publication
Future challenges, sustainable futures: Proceedings of ascilite Wellington 2012, p. 607-611
Publisher
Australasian Society for Computers in Learning in Tertiary Education (ASCILITE)
Place of Publication
Australia
Fields of Research (FoR) 2020
Socio-Economic Objective (SEO) 2020
Peer Reviewed
Yes
HERDC Category Description
ISBN
9780473229894
Peer Reviewed
Yes
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